COMETS1
IRONWOODS2
TOP 7 B ○○○ S ○○
YOU
OPP
ARM
CALL IT: TAP A CARD · THEN TAP THE ZONE TO SET YOUR TARGET

BEHIND
THE PLATE

First-person catcher. Call every pitch, steal strikes with your glove, and when the umpire blows a call that matters — double-tap the screen and take it upstairs.
THE SAVE

Top of the 7th. Ironwoods 2, Comets 1. Your ace is tiring and the bullpen is empty. Catch the final three innings and record nine outs before the tying run crosses. If they tie it, the save is blown — and it's on you.

TAP A CARDcall the pitch
TAP THE ZONEset the target
DRAGwork the glove — catch it clean, stick it
DOUBLE-TAPchallenge the call